We are a storytelling studio exploring the idea of slow gaming.
Over the last dozen years, we worked on fantasy franchises with a cult following, mobile games for the mass market, failed artistic experiments, critically acclaimed products about killing people, prototypes that just didn’t work out, and suffered the ups and downs leading to the inevitable burnout—the whole package of the fast-paced game industry.
We are ready to tell other stories. Stories rooted in the common human experience. Stories that you discover at your own pace. Stories with the potential to bring about change.
Together with a team of journalists, travelers, writers, artists, and anthropologists, we are working on one-in-a-kind travel memoirs: Wanderlust.