
Core team

Jacek Brzeziński
CEO, game director
Maria Gajek
junior programmer


Jan Gąsior
quest designer
Youssef Hosny
junior programmer


Paweł Jasiński
lead gameplay designer
Emilia Kmieć
office assistant


Jarek Krawczyk
art director
Agata Maciejczuk
producer


Adam Magdziak
operations manager
Krzysztof Masternak
scouting & analytics


Aleksandra Michalska
community developer
Agata Miszczak
writer


Przemysław Moszczyński
audio director
Dawid Nowok
UI/UX designer


Michał Odziemczyk
tech support
Radosław Pastewski
3D artist


Jakub Radkowski
board member, business development
Jakub Roszczyk
level artist


Anna Rząsa
tech producer
Patryk Scelina
composer


Michał Smoroń
3D artist
Aleksandra Sokólska
gameplay designer


Ovidiu Stiru
programmer
Karolina Sulej
narrative director


Łukasz Szymański
QA lead
Aaron Trotter
programmer


Konrad Wałkuski
bizdev, portfolio, comms
Marek Wisthal
tech art director


Marcin Zagrodzki
lead programmer